
#ifndef BASIC_GAME_CARD_H
#define BASIC_GAME_CARD_H

#include "character.h"
#include "navigation.h"
#include "item.h"

class CBasicGameCard
{
public:
#define TOTAL_CHAR 7
#define TOTAL_ITEM 26
#define	TOTAL_NAVI 5

	CCardSet BasicCharacters;
	CCardSet BasicNavigations;
	CCardSet BasicItems;
	CCardSet BasicPosition;

	CCharacter c[TOTAL_CHAR];
	CNavigation n[TOTAL_NAVI];
	CItem i[TOTAL_ITEM];

	void Init();
public:
	CBasicGameCard() {};
};


#endif